User:Superkoop

Kidnapped
AUTHOR: Superkoop - John Koopman The first part of a series; this first installment focusses on a father and mother approaching the player in space concerning recently being attacked by a mob of pirates who then took their three children. The player will then track down the pirates who did this by visiting a bar in a system with a relatively higher value of pirates. The player will overhear a conversation between two pirates, and then discover where the kidnapped children are being moved and in what ship they are traveling. The player will leave the planet and have to disable (NOT destroy) a pirate Koala which is trafficing the kidnapped children, board the Koala, take the children who are in the cargo hold (which the player will find out there are a few dozen children), and then take the children back to the planet that the parents are on.
 * MISSION: Kidnapped

AUTHOR: Superkoop - John Koopman The second installment of the Kidnapped series. At the end of the last mission, the father of the children who you returned told you to come back soon because he has some ideas. Upon your return the father says that he wants to try to get this human trafficing ring shut dow; he's already talked to the Empire but with all the layers of beaurcracy it will take far too long before they can even start looking over the paperwork let alone save these innocent children. Right now he needs to plan a little bit more, and get a bit more help and some funding, so he tags along with you as you return all the rest of the children that you rescued to their home planets with their families. While returning the children, you receive money from parents to help out, as well as some of the parents come along to travel back so that you can get a team set up to help infiltrate the human trafficing.
 * MISSION: Kidnapped 2 (AKA Return the Kids)

AUTHOR: Superkoop - John Koopman The father now has gathered quite a bit of information on the human trafficing, and knows which planet the pirates are using as a base to keep most of the children until they are sold and ready to be shipped somewhere else. You have plenty of man-power with all of the added hands, all of whom have a special skillset for using their hands and various tools to get people to do as they require. So you take off for the planet, but on your way you have to stop to pick someone up on a planet. While on the planet you learn that a pirate Mule is in the system moving hundereds of children. You go and stop it, so that you can rescue the children. You destroy the pirate guards and disable the Mule, when you send guys down onto the mule to rescue the children, you discover it's a decoy, there are no children on the Mule, and before your guys can get off the ship it explodes and you lose many of your men, and many of the other men were injured. You return to the planet so your men can recover, the mission being a total bust.
 * MISSION: Kidnapped 3 (AKA Diversions)

AUTHOR: Superkoop - John Koopman The parents who were tricked and hurt last time are now extremely upset, and talking about revenge on these pirates. They not only stole their children once, but they have now killed their friends as well. You now head to the pirtate planet, decked out for war on these pirates. You fight through a fleet of pirates just to land on the planet, and upon landing these men make quick work of the pirates on the ground. Unfortunately, the pirate leader of the human trafficing escaped into space, and lives to fight another day. Nevertheless, human trafficing is a business full of money, and when you leave the planet you find yourself a good bit richer thanks to the pirate booty.
 * MISSION: Kidnapped 4 (AKA Revenge)

AUTHOR: Superkoop - John Koopman When you left the pirate planet you were quite a bit richer, however it's not over yet, the pirate leader escaped and he cannot be allowed to start this sort of thing up again. You are intructed to disable the pirate cap ship, so that your men can go down there and capture him, and bring that pirate to justice. Your pay for doing all of this? The pirate cap ship will be fixed up, restored to a regular ship, and be all yours.
 * MISSION: Kidnapped 5 (AKA Finish It)