Technical Details

This is a non-comprehensive list about the technical workings of various aspects of the game.

Feature documentation

 * Slot System 2
 * Core slots balancing
 * Core slots balancing 2
 * Landing and Bribing
 * Tech System
 * Electronic Warfare
 * Missile Lock-on
 * Disabling
 * Asset and Jump Point Discovery
 * In-game Time
 * Hyperspace and jump points
 * In-game inter-system communication
 * Ship class philosophy
 * Presence and the appearance of ships

Technical documentation
General


 * Coding Style
 * Key binding IDs
 * Lua API
 * Pilot creation
 * Font colour

Data Format


 * Asset.xml
 * Commodity.xml
 * Event.xml
 * Faction.xml
 * Fleet.xml
 * Mission.xml
 * Outfit.xml
 * Ship.xml
 * spfx.xml
 * Ssys.xml
 * Tech.xml
 * Unidiff.xml