Talk:Planet class

Tentative classes
The descriptions I've put in this article are offered tentatively, based on Star Trek, in-game graphics, in-game descriptions, and some vague notion of trying to pretend the scheme (or parts of it) was designed systematically. There are points where it doesn't quite fit in-game descriptions, but then, in-game uses are inconsistent in some cases. If it's not too intrusive of me, I'll propose a slightly better defined scheme, and make changes to the data files to bring oddly-classified planets more into line. (I think, however, I'll keep H and K classes as they are; I kind of like that they're obviously the wrong way around. It feels like a real historical mistake that it's too late to fix now.) -- Peregrine 04:49, 4 November 2012 (CST)